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CAD, 3D printing, laser cutting, and figuring out where things break before they're printed.

Fusion 3603D PrintingLaser CuttingMechanism Design
Making things

Most of my CAD time is in Fusion 360, modeling parts for robots that I then 3D-print or laser-cut at home. Brackets, mounts, custom hubs, the things I can't buy off the shelf.

It's also a thinking tool. Drawing the constraints out in 3D before cutting anything has caught more design mistakes than any amount of staring at a sketch on paper. CAD lies less than your imagination does.

Making things

Robots

Most of my CAD time goes into FTC robot parts: brackets, mounts, custom hubs, intake guides. I model the whole assembly in Fusion 360, then 3D-print the plastic parts at home and laser-cut the flat panels. Designing in CAD first catches interference and tolerance issues before I waste filament.

Making things

Cycloidal drive arm

I'm building a robot arm around a cycloidal drive of my own design. Cycloidal reducers give a high reduction ratio in a compact package with very low backlash, which is exactly what a small arm joint wants. Most of the parts are 3D-printed; the eccentric input and pin ring are the trickiest to get right. Still in progress.